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Centaur - alpha version

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After making fully working dragon ( "dragons, centaurs etc. can't be made for Mount and Blade (...)!"- they said!) once more I show that everything is to achieve if you have the appropriate creativity. PS Fight with lance and riding has never been so fun. UPDATED DESCRIPTION: Because I couldn't edit hitboxes they stayed like for the horse in normal position - the result is: it is harder to hit horse part of body. I tested it and I think that in most cases, almost always human will die first, before the horse. Horse part will be also given more hp. Maybe even more than for heavy charger. In case human dies and leave the horse it will be probably killed by players or just disapear after some time as it happens in multiplayer with dismounted horses. I would like to create auto-death for horse script ( and auto-human death if horse part dies) but I can't script yet. I need someone to teach me a little first. I made almost 0% progress of learning advanced scripts (for multiplayer). Maybe someone can create such script for us? Unfortunately our FI2 coders are busy and they can't develop the mod right now so I have nobody to ask for help in learning, sorry xd. PS Maybe the answer is a script that would make situation like below: The same damage that is given to player is given to a horse ( also using beds influences both healthbars). Or - The same healthbar for a horse and a player( it may be hard to make difference between centaur's horse and other horses. Maybe attaching script only to one fraction? It is sci-fi for me now. Remember - what we are not able to achieve in Warband we will be able to achieve in Bannerlord maybe.Centaur - alpha version
After making fully working dragon ( "dragons, centaurs etc. can't be made for Mount and Blade (...)!" - they said!) once more I show that everything is to achieve if you have the appropriate creativity. PS Fight with lance and riding has never been so fun. UPDATED DESCRIPTION: Because I couldn't edit hitboxes they stayed like for the horse in normal position - the result is: it is harder to hit horse part of body. I tested it and I think that in most cases, almost always human will die first, before the horse. Horse part will be also given more hp. Maybe even more than for heavy charger. In case human dies and leave the horse it will be probably killed by players or just disapear after some time as it happens in multiplayer with dismounted horses. I would like to create auto-death for horse script ( and auto-human death if horse part dies) but I can't script yet. I need someone to teach me a little first. I made almost 0% progress of learning advanced scripts (for multiplayer). Maybe someone can create such script for us? Unfortunately our FI2 coders are busy and they can't develop the mod right now so I have nobody to ask for help in learning, sorry xd. PS Maybe the answer is a script that would make situation like below: The same damage that is given to player is given to a horse ( also using beds influences both healthbars). Or - The same healthbar for a horse and a player( it may be hard to make difference between centaur's horse and other horses. Maybe attaching script only to one fraction? It is sci-fi for me now. Remember - what we are not able to achieve in Warband we will be able to achieve in Bannerlord maybe.

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